Friday, 23 January 2015

How to Check Objects References in Visual Studio

We can use a tool in Visual Studio when debugging to check whether two objects point to the same instance. First, add the objects/variables that we want to check to Watch list. Right click one of the variables, then select Make Object ID.

After doing this, an ID will be displayed on the Value column in this format '{ID_Number#}'. At the same time, all other objects that point to the same instance will have this displayed on their values as well.

If two or more variables have the same ID number then it means that they point to the same instance.

If we rather would like to check the objects manually, we could use Object.ReferenceEquals(object1, object2) method that will return a boolean value.

Tuesday, 13 January 2015

Using JavaScript Prototype for Object Oriented Approach


Prototype property
Every object in JavaScript has a prototype. This prototype can be seen by accessing __proto__ property in recent modern browsers except IE.
var n = 5;
console.log(n.__proto__);

var myObj = {};
console.log(myObj.__proto__);


Function prototype property
There is another similar term that is quite confusing in JavaScript world, it is the prototype property. This is not the real prototype property like the one above. However this is a property that is found in every function in JavaScript. I prefer to call this property; function prototype.
function Person(firstname, lastname) {
    this.firstname = firstname;
    this.lastname = lastname;
    this.fullName = function () {
        return this.firstName + ' ' + this.lastName;
    }
}
console.log(Person.prototype);

// below will yield 'undefined' because it is not a function
var n = 5;
console.log(n.prototype);

// this will be false as a function prototype is not the same as its prototype property
Person.prototype == Person.__proto__;


Creating object with new keyword
When we initialise a new object with new keyword, the object's real prototype will point to the constructor function's function prototype property.
var john = new Person('john', 'king');

// john's prototype will point to Person's function prototype property
console.log(john.__proto__ == Person.prototype)  // true
The new object will have whatever defined inside the constructor function plus access to whatever in its prototype. So if we add more properties to the constructor function's function prototype, these will be accessible by the created objects. This will be explained more in details below.

A very important rule that need to be remembered from here is:
newObject.__proto__ = TheFunction.prototype


Prototypes chain
In JavaScript, when an object property is called, if it is not found within the object, JavaScript will try to traverse up it's prototypes chain to find it. If it already reaches the root but still cannot find the property, undefined will be returned.
var animal = { name: 'animal', eats: true };

var fish = { name: 'fish', swims: true };
// set fish prototype to animal
fish.__proto__ = animal;

var tuna = { name: 'tuna', canBeCanned: true };
// set tuna prototype to fish
tuna.__proto__ = fish;

console.log(tuna.swims);
console.log(tuna.eats);
Below is the structure created (on Firebug):

As we can see tuna's prototype is fish object and fish's prototype is animal object. The text in bold are properties that are available to the containing objects.


Adding a property to a prototype chain
When we have an established prototypes chain then if we added a new property to one of the prototype objects in the chain, this new property would be accessible by the lower objects in the chain.
// based on the example above we add a new property to animal
animal.moves = true;
console.log(tuna.moves) // lower objects in the chain can access it

// we can also add a new property through a prototype link
// this example below add a new property at animal's level because we have set fish.__proto__ = animal
fish.__proto__.breathes = true;
console.log(tuna.breathes)


Using these prototype behaviours for object oriented approach
Having knowledge of prototype behaviours described above, we can implement object oriented concept in our JavaScript codes. We will also need to use function prototype and new keyword to set up relationships as the __proto__ property is not available in some browsers. As an example, we could have something like this:
function Coder() {
    this.name = 'coder';
    this.code = function () {
        return "coding now";
    }
}

function JSCoder() {
    this.name = 'JSCoder';
    this.writeSomeJSCodes = function () {
        return "writing: this.__proto__ = . . .";
    }
}

// set up the relationship
JSCoder.prototype = new Coder();
// this is saying that every newly created JSCoder object will have its prototype property points to a Coder object

var jack = new JSCoder();
// because we have set above JSCoder.prototype = new Coder()
//  and because of the rule: newObject.__proto__ = TheFunction.prototype
//  then this one below is implemented implicitly when jack is created:
//  jack.__proto__ = JSCoder.prototype  which equals to a Coder object ( new Coder() )

console.log(jack.writeSomeJSCodes());
console.log(jack.code());

// we can also add a new property to a function prototype then it will be accessible by existing child object(s)
JSCoder.prototype.debugging = function () { return 'debugging some codes' };
// this is saying that because of the rule: newObject.__proto__ = TheFunction.prototype
//  when a new JSCoder object is created: var jack = new JSCoder()
//  then this will apply: jack.__proto__ = JSCoder.prototype
//  and JSCoder.prototype has been set to a Coder object ( new Coder() )
//  so when a new property is added,
//  JSCoder.prototype is a Coder object plus the new property
//  thus jack's prototype ( jack.__proto__ ) is a Coder object plus the new property

console.log(jack.debugging());

What will happen if we modify the function prototype to point to a new object? Existing objects will not be affected, however new objects created after the modification will have their prototypes point to the new object.
// modify JSCoder function prototype to point to a new object
JSCoder.prototype = { sing: function () { return 'singing' } };
console.log(jack); // existing objects' prototypes do not change

// however new objects' prototypes will point to the new object
var jim = new JSCoder();
console.log(jim);


References and further readings:
A Plain English Guide to JavaScript Prototypes
Understanding “Prototypes” in JavaScript
Understanding JavaScript Prototypes
Prototypal inheritance
OOP in JS, Part 2 : Inheritance

Monday, 5 January 2015

Implementing Asynchronous Tasks with $q in AngularJS

AngularJS has provided $q service that can be used to implement asynchronous tasks. It uses deferred objects and the promises they return to accomplish asynchronous runs.

A basic example of using $q:
function myAsyncFunc() {
  // create a deferred object
  var deferredObject = $q.defer();

  . . .

  // if for a reason, we want to cancel this task
  if (errorOccured) {
        deferredObject.reject('an error has occured');
        return deferredObject.promise;
  }

  // after the job is completed, call resolve()
  deferredObject.resolve();

  . . .

  // return the promise
  return deferredObject.promise;
}

// then on the caller
myAsyncFunc().then(
  // success (when resolve() was called)
  function() {
    alert('success')
  },
  // error (when reject() was called)
  function(reason) {
    alert('failed: ' + reason)
  }
)

We can also return an object when the task is completed. To do this, just pass the object as an argument to the resolve() function instead of nothing. Below is an example:
function myAsyncFunc() {
  var myObject = . . .
  deferredObject.resolve(myObject);
}

// then on the caller, we can use the passed object
myAsyncFunc().then(
  // success
  function(passedObj) {
    . . .
  }
);

When resolving a deferred object, we can use deep nesting functions if required. As long as the deferred object variable is accessible, this should not be an issue:
var deferredObject; // need to make sure that this deferred object variable will be accessible from inside nesting function

function myAsyncFunc() {
  // create a deferred object
  deferredObject = $q.defer();

  . . .

  nestedOne();

  // return the promise
  return deferredObject.promise;
}

function nestedOne() {
  nestedTwo();
}

function nestedTwo() {
  deferredObject.resolve();
}

Wednesday, 10 December 2014

Some Guidelines to Design Clean Controller and Service

An AngularJS controller should not be burdened with other tasks other than mediating interaction between view and data that comes from one or more services. The data model, data management and application business logic should be written in services. I also like to use controllerAs with 'this' approach. Also include as few services as possible in the controller. If a controller has too many services then this should be questioned. Instead we should try to use services that aggregate other required services inside.

Below is an example of a controller:
myApp.controller('MedicineCtrl', ['medicineService',
 function (medicineService) {
     var vm = this;
     vm.medicineNames = medicineService.medicineNames;
     vm.addMedicine = function (input) {
         medicineService.addMedicine(input);
     };
     vm.updateMedicine = function (input) {
         medicineService.updateMedicine(input);
     };
     vm.deleteMedicine = function (id) {
         medicineService.deleteMedicine(id);
     };
}]);
Of course, this is a simplified example however this should give us a picture of what a controller should be designed like.

For the service, it's recommended to have 'private' variables and functions needed and only expose publicly the ones that are necessary as service object's properties. Also whenever possible, try to design the functions to run asynchronously using AngularJS promise (will show an example in the next post). Below is an example of a service:
myApp.factory('medicineService', ['otherService1', 'otherService2', 
  function (otherService1, otherService2) {
    // 'private' variables and functions
    var _medicines = [];
    var _privateVarOne;
    var _privateVarTwo;
    
    _addMedicine = function (input) {
       . . .
       // some business logic
       . . .
    };

    _updateMedicine = function (input) {
       . . .
       // some business logic
       . . .
    };

    _deleteMedicine = function (id) {
       . . .
       // some business logic
       . . .
    };

    _anotherPrivateFunction = function () {
       . . .
       // some business logic
       . . .
    };

    // only expose publicly the required members
    return {
        medicineNames: _medicineNames,
        addMedicine: _addMedicine,
        updateMedicine: _updateMedicine,
        deleteMedicine : _deleteMedicine 
    }
}]);

Wednesday, 3 December 2014

AngularJS ControllerAs and Scope

If we set up a view and controller with controllerAs like below:
// in routing configuration
. . .
.when('/pageOne', {
        templateUrl: 'partials/page-one.html',
        controller: 'CtrlOne',
        controllerAs: 'vm'
})
. . .
// the controller
userApp.controller('CtrlOne', [function () {
    var vm = this;
    vm.nameOne = "test";
    vm.getName = function () {
        return 'aaa';
    };

    this.nameTwo = "blah";
    var nameThree = "ggg"; // not visible from outside
}]);
then we will have these scopes when the page loads:



The first scope is the root scope and the one underneath it is the scope created for the controller. As the picture shows, the variables are created as properties of 'vm' object. If we had used the traditional approach by defining variables on $scope such as $scope.myVariable = ... then these variables would be created on the first level on controller scope (not wrapped inside an object). We can also see when we use controllerAs, other variable that is defined directly not through 'this' object will not be visible from outside.


Adding a Child Controller

Let us add a child controller inside our controller. The child controller:
userApp.controller('ChildCtrl', [function () {
    var vm = this;
    vm.dataOne = 'sss';
    vm.getData = function () {
        return 'bbb';
    }
}]);
And change our view to be like this:
<div>
    Page One
    <div>
        <div>{{parentVm.nameOne}}</div>
        <div ng-controller="ChildCtrl as childVm">
            {{childVm.dataOne}}
            {{parentVm.nameOne}}
        </div>
    </div>
</div>

Now we can see that a new scope is created for the child controller:




Accessing Parent Controller's Variables

On the view, we can simply use '{{parentVm.variableName}}' to refer to a parent controller's variable.

In the child controller script function, accessing parent's variables which controller uses controllerAs is not as easy as if the parent controller had used $scope to register its properties. One way to do this is by using $scope help in the child controller. We need to inject $scope to the controller then refer to the parent controller's instance name to be able to access its variables/properties. Below is an example:
$scope.parentVm.nameOne = 'modify parent var';
//$scope.$parent.parentVm.nameOne = 'modify parent var';    // or could use $parent
The code on the first line is utilising JavaScript prototypal inheritance where it will try to find the property 'parentVm.nameOne' on the current scope then if it is not found, it will try to find on the parent scope and so on until it reaches the root scope. This AngularJS documentation 'Understanding Scope' explains it in more details.
The second code is finding the property on the parent scope. We could append many $parent if required.

If we had tried to do these below inside child controller:
vm.nameOne = 'modified';
$scope.nameOne = 'hhh';
new variables would be created on the current scope. One is on the scope's root level and the other one is inside an object. The picture below shows this:




Creating Local Variables that Hold References

If we want to create a local variable that holds reference to a variable in parent controller then we need to create that variable as an object in parent controller. This is explained as well in the referred AngularJS documentation above. For example:
// create an object variable in parent controller
vm.objVar = { name: 'aaa' };
then in our child controller:
// create the local variable in child controller
vm.childRefVar = $scope.$parent.parentVm.objVar;

// try to do some update
$scope.$parent.parentVm.objVar.name = 'jjj'; // when we update the variable in parent controller, this will reflect in both parent and local variables
vm.childRefVar.name = 'bbb'; // when we modify the local variable, this will reflect in parent variable as well


Best Practices

As we have seen above, accessing variables in parent controller is not straight forward. If you are going to have nested controllers in your view, it is recommended to use a service to share data between the controllers rather than using variables/properties in your controller.

If you do not want to use a service then I think it is better to register the variables or functions that are going to be shared on $scope rather than on 'this' object unless you are going to decide/know the controller's alias object name in advance to be used from codes inside child controller.

Thursday, 13 November 2014

Cordova Plugin is not Available when Application Starts

If you use a plugin and execute its method when your application starts and have this error:
TypeError: Cannot read property '[your_plugin_name]' of undefined at Object.[plugin_method]
then it is likely that the plugin has not been initialised fully when the method is called.

To solve this issue, wait until deviceready event is fired before calling the plugin's method.

With AngularJS, I like to wait until deviceready event is fired before loading the whole application. To do this, make sure that ng-app declaration is removed from the HTML, then bootstrap the app when deviceready event has fired. document.addEventListener is used to determine whether the event has been fired.
document.addEventListener("deviceready", function() {
    angular.bootstrap(document, ["myApp"]);
}, false);
If you want to apply this to a particular element instead of the whole HTML document (or body), you could use:
var theElement = document.findByID(...) // or document.querySelector(...);
angular.bootstrap(theElement, ["myApp"]);

Then you can call the rest scripts:
var myApp= angular.module('myApp', [. . .]);

myApp.config(
  . . .
);

Friday, 7 November 2014

Concatenating Results in SQL Query

Below is an example to concatenate results in an SQL query:
SELECT S.FirstName, S.LastName,
  STUFF( 
    ( SELECT ',' + S1.FirstName + ' ' + S1.LastName FROM Student S1 WHERE S1.FirstName = S.FirstName FOR XML PATH('') ), 
    1, 
    1, 
    ''
  ) AS AnyStudentsWithSimilarNames
FROM Student S

In the example, we use FOR XML PATH('') to concatenate the result from multiple rows into a single value.

We also use STUFF() function to simply remove the first occurrence of ',' character. The syntax is STUFF( expression, starting_character_position, length, replace_with_expression ).

If we have '<', '>' or '&' characters in our projection and want to avoid those getting encoded, we can replace the codes inside STUFF() function to:
(SELECT ... FOR XML PATH(''), TYPE).VALUE('.','VARCHAR(MAX)')
Here we add TYPE to have the query with FOR XML PATH() returns XML data type then we use VALUE() function to get the value. Both are used as a work around to avoid the characters getting encoded.

Thursday, 23 October 2014

Adding ngCordova Plugin to Visual Studio Cordova Project

We will see how to add a plugin from ngCordova which has a collection of Cordova API plugins wrapped in AngularJS. ngCordova will help even more Cordova developers who are using AngularJS.

1. First, include ng-cordova.js or ng-cordova.min.js file into our project structure. We can use bower to install that or download the zip file from its GitHub repository then find the js file inside.

2. On our project main page, add a reference to it before the reference to cordova.js file.
<script src="some_path/ng-cordova.min.js"></script>
<script src="cordova.js"></script>

3. Include 'ngCordova' in our app module. For example:
var myApp = angular.module('myApp', ['ngCordova', . . .]);

4. Add the intended plugin wrapped by <vs:feature></vs:feature> inside <vs:features> node in our project config.xml file like below:
<vs:features>
  <vs:feature>plugin_id@version_number</vs:feature>
  <vs:feature>plugin_2_id@version_number</vs:feature>
  . . .
</vs:features>
Right click config.xml file then select View Code to do this.

To find the plugin Id and version number, we can check from plugins.cordova.io site or from the plugin.xml file on the plugin repository site. However if we are getting the information from plugin.xml file, that will always be the latest version which sometimes is not the stable one.

An example for the latter one, say we would like to use Local Notification plugin. Go to its site https://github.com/katzer/cordova-plugin-local-notifications then open plugin.xml file located on the root. Inside the plugin element there are 'id' and 'version' attributes.

When building the project, Visual Studio will download the plugin and add to the project if it has not done so.


5. Inject the plugin service into our controller then we can start using it.
For example, to use Local Notification, we need to inject $cordovaLocalNotification like this:
myApp.controller('MyCtrl', ['$cordovaLocalNotification', . . . ,
  function ($cordovaLocalNotification, . . .) {
  . . .
}]);

Friday, 10 October 2014

Basic Navigation in Ionic

On this post we will see how to do basic navigation in Ionic Framework.

1. First we need to configure the routes in AngularJS:
app.config(function($stateProvider, $urlRouterProvider) {
  $stateProvider
  .state('home', {
    url: '/',
    templateUrl: 'home.html'
  })
  .state('pageOne', {
    url: '/page1',
    templateUrl: 'one.html'
  })
  .state('anotherPage', {
    url: '/whatever',
    templateUrl: 'myhtml.html'
  });
  
   $urlRouterProvider.otherwise("/");
});
In the example we use UI Router to manage our routes. Each route has a state name, a defined url and an actual path for the view content. In the end, we also define the default url to be called when a url targeted does not match any in configurations.


2. Then on our main page, we just need to use
<ion-nav-view></ion-nav-view>
It will be useful to add a navigation bar with back button and also to have an animation effect like this:
<ion-nav-bar class="bar-positive">
        <ion-nav-back-button class="button-icon ion-arrow-left-c">
        </ion-nav-back-button>
    </ion-nav-bar>

    <ion-nav-view animation="slide-left-right"></ion-nav-view>
When we use Ionic navigation back button, the scripts behind it automatically do the job in storing page histories and pulling out the previous page as well as redirecting to the page when clicking the element.


3. Finally create each partial view using
<ion-view>
  <ion-content>
    . . .
  </ion-content>
</ion-view>


For a complete working example, please see here in Plunker.

Friday, 3 October 2014

Navigation in MVVM Light using Messenger

There are a few ways to implement navigation in MVVM Light based application. One of them is to use the Messaging framework of the toolkit. We will see a simple example of how to do this on Windows Phone.

1. First, in our view, we need to register to listen for a message that we want to receive :
Messenger.Default.Register<uri>(
this,
"MyToken",
(uri) => NavigationService.Navigate(uri)
);
We can put this in the view constructor or OnNavigatedTo() method. This code is saying that I want to register to receive any message that delivers uri type that uses 'MyToken' token. If there is any then I will execute an action which in this case is calling NavigationService.Navigate(uri).


2. Then in the view model, we need to create a command to trigger the message that will be broadcasted.
We add a RelayCommand property for a navigation command:
public RelayCommand NavigateCommand { get; private set; }
Then in the view model constructor we initialise that (or could be on the property getter above):
NavigateCommand = new RelayCommand(() =>
{
Messenger.Default.Send<uri>(new Uri("/PageName.xaml", UriKind.Relative), "MyToken");
});


3. Finally bind the command property to a control on the view xaml file using:
Command="{Binding NavigateCommand}"


Soon we will have many repetitive codes in our views, so we could put the codes to register for the message in a base class like this:
public class BasePage : PhoneApplicationPage
{
 protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
 {
 Messenger.Default.Register<uri>(this, "MyToken", uri => NavigationService.Navigate(uri));
 base.OnNavigatedTo(e);
 }

 protected override void OnNavigatedFrom(System.Windows.Navigation.NavigationEventArgs e)
 {
 Messenger.Default.Unregister<uri>(this);
 base.OnNavigatedFrom(e);
 }
}
So we just need to make our views inherit from this class.

On our xaml files, we also need to replace
<phone:PhoneApplicationPage
to
<phone:BasePage

and also
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
to
xmlns:phone="clr-namespace:YourNamespace"


Another way to do navigation is by creating our custom navigation service to be used in our view models. This nice article, explains how to implement it in details.

Thursday, 2 October 2014

Getting Started with Cordova and Ionic in Visual Studio

On this post, we will see how to install Visual Studio Apache Cordova tool and Ionic framework and get started with a sample application.

1. First we need to download and install Apache Cordova tool from here. At the time of writing, the version is CTP 2.0.

2. Then once completed, open Visual Studio to create a new project. On the New Project dialog, go to JavaScript project templates then Multi-Device Hybrid App. Select Blank App (Apache Cordova) then create a project.

3. Install Ionic through NuGet. At the time of writing, the latest version is v1.0.0.0-beta.1. This will add many AngularJS and Ionic files into our project.

4. Install Ionic on local machine so that we could create some sample applications with particular templates and use some of the files in our project. To do this, open Node.js command prompt then run this command:
npm install ionic -g
-g is used to install the package globally

5. On the command prompt, go to a directory where you want to have Ionic sample applications then run this command:
ionic start SideMenuAppExample sidemenu
This command will generate a sample Ionic application with side menu navigation.

6. Go to the generated app folder then to 'www\js' folder then copy app.js and controllers.js into our project.

7. Also copy the whole 'templates' folder and its content into our project.

8. Then on our project index.html file:
- add a reference to 'Content/ionic.css'
- add a reference to 'scripts/ionic.bundle.js'
- add references to the two JavaScript files that we have copied over (app.js and controllers.js)
- add 'ng-app="starter"' in the body
- add <ion-nav-view></ion-nav-view> inside the body content

Once finished, we will have something like this on our index.html:
<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8" />
    <title>BlankCordovaApp2</title>

    <link href="Content/ionic.css" rel="stylesheet" />
    <link href="css/index.css" rel="stylesheet" />
</head>
<body ng-app="starter">
    <ion-nav-view></ion-nav-view>


    <!--library scripts references-->
    <script src="scripts/ionic.bundle.js"></script>
    <script src="cordova.js"></script>
    <script src="scripts/platformOverrides.js"></script>
    
    <!--custom scripts references-->
    <script src="app.js"></script>
    <script src="controllers.js"></script>
</body>
</html>

Then run the application. We should see a sample app with side menu running.

Wednesday, 17 September 2014

ObservableCollection Example

ObservableCollection is a built in collection type that raises change notification if any element in the collection is changed or deleted or a new element is added to the collection. If we want to create a custom collection type that raises change, we need to use INotifyCollectionChanged.

Below is a simple example of using ObservableCollection:
private ObservableCollection<string> names = new ObservableCollection<string>() { "aaa", "bbb", "ccc" };

public MainWindow()
{
 InitializeComponent();
 
 listBox1.ItemsSource = names;
}

private void Button_Click(object sender, RoutedEventArgs e)
{
 names.Add(textBox1.Text);
        names[0] = "ABC";
}
and on the view:
<ListBox x:Name="listBox1" HorizontalAlignment="Left" Height="100" VerticalAlignment="Top" Width="100" />
<TextBox x:Name="textBox1" HorizontalAlignment="Left" Height="23"  TextWrapping="Wrap" VerticalAlignment="Top" Width="120"/>
<Button Content="Add Name" HorizontalAlignment="Left"  VerticalAlignment="Top" Width="100" Click="Button_Click"/>            

Thursday, 11 September 2014

Using INotifyPropertyChanged to Notify Value Change

Recently I start learning more on Windows development so will write more about this topic from now to the near future.

Among the first things that I have learned is how to use INotifyPropertyChanged to raise notification whenever a property value of a single object changes.

How to Implement The Interface
The steps of how to use this interface:
- first we need to inherit our class from this interface
- include the interface's PropertyChanged event property
- write a method to raise value change notification, i.e.; RaisePropertyChanged()
- call that method from each property that we would like it to have this feature
public class User : INotifyPropertyChanged
{
 private string _firstName;

 public string FirstName
 {
  get { return _firstName; }
  set { 
   _firstName = value; 

   // this is the old way to do
   //RaisePropertyChanged("FirstName"); 

   // this is now possible in C# 5 that we don't need to specify the property name
   RaisePropertyChanged();
  }
 }

 public string LastName { get; set; }

 public event PropertyChangedEventHandler PropertyChanged;

 /* // this is the old way to do
 private void RaisePropertyChanged(string propertyName)
 {
  if (this.PropertyChanged != null)
  {
   this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
  }
 }*/

 // this is now possible in C# 5 that we don't need to specify the property name
 private void RaisePropertyChanged([CallerMemberName] string caller = "")
 {
  if (PropertyChanged != null)
  {
   PropertyChanged(this, new PropertyChangedEventArgs(caller));
  }
 }
}

Then on the view we specify the class instance as the data context. One simple way to do this is by initialising it in the view code behind constructor. Note that we are only using the simple way here, not a MVVM approach.
DataContext = user;

Then in our .xaml file we can bind the property(ies) to a control(s).
<StackPanel>
 <TextBlock Text="{Binding FirstName, Mode=OneTime}" HorizontalAlignment="Left"  TextWrapping="Wrap" VerticalAlignment="Top"/>
 <TextBlock Text="{Binding FirstName, Mode=OneWay}" HorizontalAlignment="Left"  TextWrapping="Wrap" VerticalAlignment="Top"/>
 <TextBlock Text="{Binding FirstName}" HorizontalAlignment="Left"  TextWrapping="Wrap" VerticalAlignment="Top"/>
 <TextBox Text="{Binding FirstName, Mode=TwoWay}" HorizontalAlignment="Left" Height="23"  TextWrapping="Wrap" VerticalAlignment="Top" Width="120"/>
 <Button Content="Button" HorizontalAlignment="Left"  VerticalAlignment="Top" Width="75"/>
</StackPanel>
In the example above, when we try to change the value in the textbox, the new value will be propagated to other controls after we move focus from the textbox. A button is included so that we could click the button after changing the textbox value or press 'tab' key to move the focus away from the textbox.


Binding Modes
Notice that the binding modes specify the direction the change flows:
- TwoWay - data change flows in both directions between source and target properties.
- OneWay - data change only flows from source to target property. This is commonly used for readonly controls.
- OneTime - data change only flows once from source to target property when the control is initialised
- OneWayToSource - the reverse of OneWay mode
- Default - use the default binding mode of the control. If a mode is not specified then the default value is used.
To avoid performance overhead, we should use the mode that is really needed. From the lightest to the heaviest are OneTime, OneWay and TwoWay.


Usage in Collection
If we have a collection of objects which class implements INotifyPropertyChanged then when one of its properties value changes, the change will propagate too. As long as the property raises changes (by calling a raise notification method) like our FirstName property calls RaisePropertyChanged() method, then it will propagate.

Below is a codes example of a collection of users in a List type that will notify change when one of its first names is changed:
<ListView Name="listView1">
 <ListView.ItemTemplate>
  <DataTemplate>
   <WrapPanel>
    <TextBlock Text="{Binding FirstName}" FontWeight="Bold" />
   </WrapPanel>
  </DataTemplate>
 </ListView.ItemTemplate>
</ListView>
<Button Content="Change User" HorizontalAlignment="Left"  VerticalAlignment="Top" Width="100" Click="Button_Click"/>

private List<User> users = new List<User> { new User { FirstName = "first", LastName = "last" }, new User { FirstName = "second", LastName = "last2" } };

public MainWindow()
{
 InitializeComponent();

 listView1.ItemsSource = users;
}

private void Button_Click(object sender, RoutedEventArgs e)
{
 users[0].FirstName = "CHANGED";
}

Friday, 15 August 2014

Bundling and Minification Feature in MVC

On this post we will see how to implement CSS and JavaScript files bundling and minification feature in MVC.

1. Add files
First, we need to add the files inside RegisterBundles() method of App_Start\BundleConfig.cs class. Make sure that our web project has installed Microsoft.AspNet.Web.Optimization library. If not then we can use NuGet to install it.

1.1. Adding CSS files
We use StyleBundle class to add the CSS files. First we specify the bundle name and the relative path where it is going to be generated from. Then we add the intended files to it using relative path url.
StyleBundle cssBundle = new StyleBundle("~/Styles/bundledcss");
cssBundle.Include(
 "~/Styles/mystylesheet1.css",
 "~/Styles/mystylesheet2.css",
 . . .
 );
bundles.Add(cssBundle);

1.2. Adding JavaScript files
This time we use ScriptBundle class. The process is similar as adding CSS files above.
ScriptBundle scriptsBundle = new ScriptBundle("~/Scripts/bundlescripts"); 
scriptsBundle.Include(
 "~/Scripts/myscript1.js",
 "~/Scripts/myscript2.js",
 . . .
);
bundles.Add(scriptsBundle);
We can also use -{version} syntax when including a file. For example; ~/Scripts/jquery-{version}.js
When using this, the '.min' version will be used in release mode and normal version will be used in debug mode. The '-vsdoc' version for IntelliSense will be ignored.

In addition, wildcard character '*', can be used as well when including files to include all matching files.


2. If using Debug mode, set BundleTable.EnableOptimizations
If we want to see bundling and minification in action in debugging mode ('compilation debug="true"' is set in web.config file) then we need to set
BundleTable.EnableOptimizations = true;
otherwise each file will be called individually like before.

In my development environment, I set up a release and a debug build configurations with 'compilation debug="true"' in my web.config. In the Build section of the project properties, the debug build configuration has 'Define DEBUG constant' checked. Then I do
#if !DEBUG
BundleTable.EnableOptimizations = true;
#endif
so that I could have the bundling and minification work when I use release build configuration and off when using debug build configuration.

Below are the complete codes from the steps above.
public class BundleConfig
{
 public static void RegisterBundles(BundleCollection bundles)
 {
  StyleBundle cssBundle = new StyleBundle("~/Styles/bundledcss");
  cssBundle.Include(
   "~/Styles/mystylesheet1.css",
   "~/Styles/mystylesheet2.css",
   . . .
   );
  bundles.Add(cssBundle);

  ScriptBundle scriptsBundle = new ScriptBundle("~/Scripts/bundledscripts"); 
  scriptsBundle.Include(
   "~/Scripts/myscript1.js",
   "~/Scripts/myscript2.js",
   . . .
  );
  bundles.Add(scriptsBundle);

  #if !DEBUG
  BundleTable.EnableOptimizations = true;
  #endif
 }
}

3. Include that method in Application_Start() in Global.asax.cs
protected void Application_Start()
{
 . . .
 BundleConfig.RegisterBundles(System.Web.Optimization.BundleTable.Bundles);
 . . .
}

4. Render the bundle on the view
We render the styles bundle with Styles.Render() method and JavaScript files bundle with Scripts.Render() method, passing the same bundle name and path as when it was created.
@Styles.Render("~/Styles/bundledcss")

@Scripts.Render("~/Scripts/bundledscripts")


Files ordering
The optimisation library uses some predefined rules for ordering the files that we include. If we found that our site breaks because of the files were ordered differently from the ones we specify then we need to do a little tweak to override the default ordering. To do this, we need to implement a custom class inherited from IBundleOrderer, then just simply return the files as they are in its OrderFiles() method.
public class AsListedOrderer : IBundleOrderer
{
 public IEnumerable<BundleFile> OrderFiles(BundleContext context, IEnumerable<BundleFile> files)
 {
  return files;
 }
}
Then set the custom orderer in our bundle. For example:
public class BundleConfig
{
 public static void RegisterBundles(BundleCollection bundles)
 {
  ScriptBundle scriptsBundle = new ScriptBundle("~/Scripts/bundledscripts"); 
  scriptsBundle.Orderer = new AsListedOrderer();
  scriptsBundle.Include(
   . . .
  );
  . . .
 }
}


What about the minification?
When we are using StyleBundle or ScriptBundle type to create a bundle, the minification feature is already included in it. However if there is a syntax error in one of our files then the minification might not be applied and we could see the warning when we open the bundle uri on a browser to see the content.

If for a reason, we do not want to apply minification in our bundle, then we could use Bundle type instead. In fact, StyleBundle and ScriptBundle types inherit from Bundle type.


Bundle versioning
When the library creates a bundle, it will add calculated hash result of the files content as a querystring. For example; "/Scripts/bundledscripts?v=8mW7h5gn2CgW9MkumYwMSzClMgRORVfdSNBsizgxyoU1"
So if we make a change in our files, the generated hash value will be different. This is another good benefit for us so that we do not need to worry about our content being cached by browsers thus the latest changes will always be rendered.

Friday, 8 August 2014

Some Selenium Code Examples

Below are some Selenium code examples:
var driver = new FirefoxDriver();

// select an option on a dropdown list by its text
new SelectElement(driver.FindElement(By.Id("lstStatus"))).SelectByText("Active");
// another example
driver.FindElements(By.CssSelector("#dvSelectListItems li")).Where(elem => elem.Text.Trim() == "some text").FirstOrDefault().Click();

// get text from a table in its second row and second column
driver.FindElement(By.CssSelector("#tbSearchResults tr:nth-child(2) td:nth-child(2)")).Text

// check whether an element is displayed
driver.FindElement(By.CssSelector("div.accordionContent")).Displayed == false

// fill an input field with text
driver.FindElement(By.Id("Name")).SendKeys("Fullname");

// get a td element that has a particular title attribute value
driver.FindElement(By.CssSelector("td[title='a title']"));

// trick to do hover on a menu
Actions actions = new Actions(driver);
var profileMenu = driver.FindElement(By.LinkText("Profiles"));
actions.MoveToElement(profileMenu);
actions.Click();
actions.Perform(); 

// wait for maximum ten seconds until an element is displayed
var wait = new WebDriverWait(driver, TimeSpan.FromSeconds(10));
wait.Until(d => d.FindElement(By.Id("divDashContainer")).Displayed);

// navigate to an url
driver.Navigate().GoToUrl("some url");

Monday, 21 July 2014

TFS 2013 - Limiting Users List in User DropDown

Below is an example of how to limit users in a user selection dropdown:
<field name="Assigned To" refname="System.AssignedTo" type="String" syncnamechanges="true" reportable="dimension">
   <!-- show users that are part of the team only -->
   <validuser group="[Project]\Contributors" />

   <!-- below is another way to do that
   <allowedvalues expanditems="true">
      <listitem value="[Project]\Contributors" />
   </allowedvalues> -->

   <default from="currentuser" />   <!-- this one to have the logged on user to be automatically selected by default -->
</field>

Thursday, 17 July 2014

Modifying and Creating Work Item Type in TFS 2013

To modify a work item type in TFS 2013, we need to these steps:
- export the work item type xml file to our machines
- modify that file
- then import back the modified xml file to the TFS server

To create a new work item type, we need to:
- create a new work item type xml file
- import the new xml file to TFS server

We use Visual Studio Command Prompt to do this.

To export work item type, run this command:
witadmin exportwitd /collection:[team project collection URI] /p:[project_name] /n:[work item type name] /f:[destination file]
examples:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE>witadmin exportwitd 
/collection:"http://myTFSserver/tfs/DefaultCollection" /p:MyProject /n:Bug /f:C:\Users\me\Desktop\bug.xml

C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE>witadmin exportwitd 
/collection:"http://myTFSserver/tfs/DefaultCollection" /p:MyProject /n:"Product Backlog Item" /f:c:\Users\me\Desktop\pib.xml

To import work item type, run this command:
witadmin importwitd /collection:[team project collection URI] /p:[project_name] /f:[source file]
example:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE>witadmin importwitd 
/collection:"http://myTFSserver/tfs/DefaultCollection" /p:MyProject /f:c:\Users\me\Desktop\task.xml

To delete work item type:
witadmin destroywitd /collection:[team project collection URI] /p:[project_name] /n:[work item type name]
example:
witadmin destroywitd /collection:"http://myTFSserver/tfs/DefaultCollection" /p:"My Project" /n:"Impediment"

To rename work item type:
witadmin renamewitd /collection:[team project collection URI] /p:[project_name] /n:[existing work item type name] 
/new:[new work item type name]
example:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE>witadmin renamewitd 
/collection:"http://myTFSserver/tfs/DefaultCollection" /"My Project" /n:"Product Backlog Item" /new:"Enhancement"
Are you sure you want to rename the work item type Product Backlog Item to the new name of Enhancement? (Yes/No) Yes
The work item type was renamed. 

To export process configuration:
witadmin exportprocessconfig /collection:[team project collection URI] /p:[project_name] /f:[destination file]
example:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE>witadmin exportprocessconfig 
/collection:"http://myTFSserver/tfs/DefaultCollection" /p:MyProject /f:c:/Users\me\Desktop\ProcessConfiguration.xml

To import process configuration:
witadmin importprocessconfig /collection:[team project collection URI] /p:[project_name] /f:[source file]
C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE>witadmin importprocessconfig  
/collection:"http://myTFSserver/tfs/DefaultCollection" /p:MyProject /f:c:/Users\me\Desktop\ProcessConfiguration.xml


Reference:
MSDN: Import, export, and manage work item types [witadmin]

Thursday, 26 June 2014

Watching Attribute Value with $observe

Below is an example of how to watch for an attribute's value and do something every time it has changed. To do this we would use $observe function.

<!-- origin markup in the view -->
enter a colour: <input class="observe-test" data-ng-model="inputValue" title="{{inputValue}}"/> 
<br />
value typed: <span></span>

// directive codes
myApp.directive('observeTest', function () {
    return {
        restrict: 'C',
        link: function (scope, element, attrs) {
            attrs.$observe('title', function (newValue) {
              attrs.$set('style', 'color:' + newValue);
              element.parent().find('span').text(newValue);
            })
        }
    }
});

See the example in Plunker

Monday, 23 June 2014

More Advanced AngularJS Directive

Isolate Scope
scope option is useful for creating directive's internal variables or functions from outer values or functions.
<!-- origin markup in the view -->
<scopetest a-value="controllerData" the-value="{{controllerData}}" show-value="showPopup()"></scopetest>

// these codes are inside the controller
$scope.controllerData = 'Oii';
$scope.showPopup = function () {
    alert($scope.controllerData);
}

// directive codes
myApp.directive('scopetest', function () {  // would work as well if I had used myApp.directive('showValue' . . . restrict: 'A'
    return {
        restrict: 'E',
        template: "<p>controllerData: {{controllerData}}</p> <p>data: {{data}}</p> <p>theData: {{theData}}</p> <p>sameData: {{sameData}}</p> <button type='button' ng-click='showData()'>Click Me!</button>",
        scope: {
            data: "=aValue",
            theData: "@theValue",
            sameData: "&aValue",    // doesn't work. Seems only work for method.
            showData: "&showValue"
        }
    }
})

See the example in Plunker

In this example we use '=' to pass the value of an outer variable specified in an attribute in the origin markup. I.e., data: "=aValue" will create an internal variable called 'data' and get the value of the outer variable (an AngularJs $scope variable) specified in the 'a-value' attribute in the origin markup. The attribute name referred to follows the same matching pattern as the matching pattern of a directive name (i.e, 'aValue' matches 'a-value' in the origin markup).

'@' is used if we want to copy the literal value (copy the text) of an attribute in the origin markup. If we want to pass a value of an AngularJs variable then we need to use {{ . . . }} to get the value first before passing it to the directive. I.e., <scopetest the-value="{{controllerData}}" />

'&' is used to pass a function of an attribute in the origin markup.

If the attribute name being referred to is the same as the internal variable name then when defining the internal variable, we don't need to specify the attribute name after the symbol. E.g., aValue: "="; is the same as aValue: "=aValue";

When we are using isolate scope, external variables will not be available inside the directive. Only the variables that are declared inside scope: { . . . } will be available.


Transclude
This option is used to pass the matched origin markup and its inner content into a directive template. The parent-to-be element in the template needs to be decorated with ng-transclude attribute. All the inner content of the parent-to-be element will be overwritten with the passed markup. The directive also needs to set transclude: true to activate this option.

<!-- origin markup in the view -->
<trancsludetest>
  <div>
 This is a content from origin markup. 
 <br />
 Try to print a value: {{value}}
  </div>
</trancsludetest>

// code inside controller
$scope.value = 'controller value';

// directive codes
myApp.directive('transcludetest', function () {
  return {
    restrict: 'E',
    transclude: true,
    template: '<div class="fancy-class" style="border: 2px solid black; padding: 2px"><div class="another--class" style="border: 1px dashed blue" ng-transclude>content inside this div will be ignored</div></div>',
    link: function (scope, element) {
      scope.value = 'directive value';
    },
    //scope: {}   // if this is used then only external values are considered
  };
})

See the example in Plunker


Priority and Terminal
priority option is useful for directives (more than one) that are defined in a single DOM element. The option is used to determine the order of how they are going to be applied, especially for their link and compile functions. The compile and pre-link functions are executed from the greatest number while post-link functions are executed from the smallest number.

If not defined, the priority default value is 0. If the directives have same priority values then it seems that they are executed in alphabetical order.

If terminal option is used then directives that have lower priorities will be disregarded.

<!-- origin markup in the view -->
<div second-priority first-priority></div>

// directive codes
myApp.directive('secondPriority', function () {
    return {
        restrict: 'A',
        link: {
          pre: function (scope, element, attrs) {
            alert('preLink - two');
            element.append("<br/>preLink - two");
          },
          post: function (scope, element, attrs) {
            alert('postLink - two');
            element.append("<br/>postLink - two");
          }
        },
        priority: 1
    }
})
.directive('firstPriority', function () {
    return {
        restrict: 'A',
        link: {
                pre: function (scope, element, attrs) {
                  alert('preLink - one');
                  element.append("preLink - one");
                },
                post: function (scope, element, attrs) {
                  alert('postLink - one');
                  element.append("<br/>postLink - one");
                }
        },
        priority: 2,
        //terminal: true
    }
});

See the example in Plunker


Require
This option is used to pass other directive's controller into the link function of the directive where the option is specified. The other directive could be a sibling directive or a directive in one of parent elements.
The require option can take a single string or an array of strings of directive names to be found.
The string name can be:
- not prefixed - to find a sibling directive
- prefixed with '?' - return 'null' if the intended sibling directive is not found
- prefixed with '^' - find the directive in one of parent elements
- prefixed with '^?' - return 'null' if the intended directive is not found in any parent elements

<!-- origin markup in the view -->
<div parent-directive>
  <div>
 <div>
   <div sibling-directive require-test></div>
 </div>
  </div>
</div>

// directive codes
myApp.directive('parentDirective', function () {
    return {
      restrict: 'A',
      controller: function ($scope) {
        this.parentData = "<br />parentDirective data.. ";
        this.parentFunction = function(param) {
            return param + "<br />   - Hi there, this is parentDirective";
        };
      }
    };
})
.directive('siblingDirective', function () {
    return {
      restrict: 'A',
      require: '^parentDirective',
      link: function (scope, element, attrs, controller)
      {
        element.append(controller.parentData);
        var test = controller.parentFunction('<br />Hello this is siblingDirective');
        element.append(test);
      },
      controller: function ($scope) {
        this.siblingFunction = function(param) {
            return param + "<br />   - Hi there, this is your sibling directive";
        };
      }
    };
})
.directive('requireTest', function () {
    return {
        restrict: 'A',
        require: ['?^parentDirective','siblingDirective'],
        link: function (scope, element, attrs, controller)
        {
          element.append(controller[0].parentData);
          var test = controller[0].parentFunction('<br />Hello this is requireTest');
          element.append(test);
          test = controller[1].siblingFunction('<br />Hello this is requireTest');
          element.append(test);
        }
    };
});

See the example in Plunker

Thursday, 15 May 2014

Basic AngularJS Directive

Below is a basic example of using AngularJS directive:
<!--HTML markup-->
<div my-directive></div>

//JavaScript codes
var myApp = angular.module('myApp', []);

myApp.directive('myDirective', function () {
    return {
        restrict: 'A',      // possible values: A, C, E, M
        template: "{{controllerData}} <mark>This is my custom directive. '{{directiveData}}'</mark>",
        link: function (scope, element, attrs) {
            //execute a function then assign a value
            scope.directiveData = "Good morning!";
            // can change any scope value in the outside as well
            // scope.controllerData = "test";

            element.on('mouseover', function () {
                element.css('font-size', '18px');
        },
        replace: false  // remove the outer container
    };
});
restrict property is used to determine which part of origin HTML markup to be matched. The possible values are:
- A - attribute
- C - class, i.e. <div class="my-directive"/>
- E - element, i.e. <my-directive/>
- M - comment, i.e. <!--directive:my-directive-->
The values can also be combined.

template property is used to specify the markup to be added as part of the directive. The markup will be added to the existing container or replace it depending on the replace property value.
Note from the example that we can pass data that is specific to the directive or data from the controller.
If the additional markup is much then we should use templateUrl property instead.

link is used to manipulate scope variables and the directive markup (after combined with the additional markup inside template or templateUrl property if used). It accepts three required and one optional parameters:
- scope - this is the AngularJS scope object
- element - the origin element that is matched, if it is replaced then this is the new element from the template
According to AngularJS documentation, the element is actually a jqLite (a light version of jQuery library from AngularJS) wrapped element. The library contains core functionalities of jQuery and has almost identical API.
However, important to note that if jQuery library is loaded prior to AngularJS libraries then the element will be jQuery wrapped instead so it will have full jQuery functionalities.
- attrs - attributes of the origin element that is matched, if it is replaced then the attributes of the new element from the template
- controller [optional] - to pass the directive's controller instance to be accessible inside the function

On the next post, we will see more advanced examples of AngularJS directive.


References:
AngularJS Developer Guide - Directives
GitHub - AngularJS - Understanding Directives